Renders &
3D projects
Personal pieces, game-jam art and client commissions. Click any frame to open it full size.
Twitch Me If You Can
Scene
Finish Player
Character
Shield 07
Prop
Ceiling
Environment
Fangs
Character
Möbel 05
Product viz
Blinds
Interior
Halo
Concept
Angel
Character
Machete
Prop
Diver Pig
Character
Game Jam 2019
Game art
Study
Scene
Composition
Scene
Magic Pig
CharacterAnimation
Short loops and rendered sequences. Muted by default — tap the speaker to listen.
Friedenslicht
2014 – 2018
A yearly set of rendered card motifs for the Peace Light — each edition built around one line of text.
2014
2015
2016
2017
2018
Behind
the renders
I'm Barbara Mettler, a 3D artist working across modelling, texturing, lighting and animation — from single hero props to full stylised scenes.
Most pieces start in Blender and end up wherever they need to live: a game engine, a printed card, or a rendered loop. Alongside client commissions I keep a steady run of personal work — game jams, character studies, and the Friedenslicht series.
Toolkit
Blender
Unreal Engine
Photoshop
Affinity Designer
Rated on Fiverr
Commission work delivered through my Fiverr profile babs3d.
fkadesigns
Gaumen6
pickaple
damiendrk
Got something
to build?
Characters, props, product visualisation or a short animated loop — tell me what you need and I'll tell you how I'd approach it.